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The Hell in a Cell match was revamped, now with expanded cell walls
One of the main changes in the game is the incorporation of a new physics system that allows objects to be used more realistically.
The Hell in a Cell match was revamped, now with expanded cell walls, weapons underneath the ring, steel steps near the poles, and the removal of the cell door. In addition, new ways to exit the cell were introduced, such as barreling through the cage wall.
The player can roam freely around the backstage areas in the game's primary story mode, though the ability to roam during matches has not returned to the series. Moves and controls are modified to incorporate new options to perform during and after a move is executed. The strong grapple modifier has been revamped to allow the player to perform more powerful moves on the opponent as the player progresses into the match and wears down the opponent. There are new announce table moves like a moonsault from the ring to the prone opponent. Plus, a new feature called "Match Creator" allows players to create new match types.
[Modes]
- Fighter Universe: mode replaces the career mode from previous games. The mode builds storylines, and integrates cut scenes and rivalries between wrestlers based on the matches that are wrestled. These cut scenes appear randomly before, during and even after the match.
- Road to Mode: Road to mode has been modified to include new features such as backstage roaming, mini-quests, and further interaction with other Superstars.
- Create Modes: Create A Superstar mode now includes pre-loaded attribute points for created superstars, while in Create A Finisher mode, a new finisher position is the "Top-Corner"
Last updated on 2017年05月26日
Minor bug fixes and improvements. Install or update to the newest version to check it out!