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Over FaceTracker Sample

Non-rigid Face Tracking using OpenCV for Unity

This asset is the Non-rigid Face Tracking Sample that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.

Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter6_NonRigidFaceTracking using the "OpenCV for Unity".

・Texture2DFaceTrackerSample - By detecting and tracking face from Texture2D, draw face’s points and connections.

・WebCamTextureFaceTrackerSample - By detecting and tracking face from WebCamTexture, draw face’s points and connections.

・FaceTrackerARSample - By using the tracking points of the face, display AR Object.

Wat is er nieuw in de nieuwste versie 1.1.4

Last updated on Jun 14, 2016

1.1.4
[Common]Added AutoResetMode.

1.1.3
[Common]Improved the processing speed slightly.

1.1.2
[Common]Changed namespace to OpenCVFaceTracker.(To avoid namespace and classname conflict.)
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.

1.1.0
[Common]Changed to methods of moving the AR object.

1.0.9
[Common]Support for “OpenCV for Unity 2.0.0”.

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Laatste Versie

Verzoek update van FaceTracker Sample 1.1.4

Geüpload door

Hitesh Khatri

Android vereist

Android 2.3.2+

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FaceTracker Sample Screenshots

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